In the Australian GLAM sector, copyright knowledge and decision making is required for many aspects of operation, and to provide information to clients. This blog post is by Nerida Quatermass and Elliott Bledsoe who were part of the team that approached us last year to adapt Copyright the Card Game for Australia. Nerida is the University Copyright Officer at Queensland University of Technology. Elliott is a member of the Australian Libraries Copyright Committee, at the Australian Digital Alliance. They tell us….
The Australian Libraries Copyright Committee has a national copyright training program for libraries and archives. Creative Commons Australia provides information about open licensing in a Resource Kit for the GLAM sector. To supplement training and education the two groups decided to adapt UK Copyright Literacy‘s Copyright the Card Game to suit Australian copyright law. Like the Canadian adaption project it was recognised that the content of the game would have to be changed to accurately reflect the Australian legislative and licensing context.
Using online conferencing and real-time collaboration tools (mainly Google Docs) a small project team addressed issues such as the differences in terminology in Australia as well as different Australian exceptions to copyright. On 21 March the resulting adaptation was played for the first time, at the Australian National University Menzies Library, before being launched at the Australian Digital Alliance Copyright Forum 2019 on 22 March.
The Australian edition, designed by Elliott Bledsoe, features a kangaroo icon and a colour scheme inspired by the floral emblems of the Commonwealth and the Australian States and Territories. Like the UK original, the game is played in a workshop which teaches players about the uses, exceptions and licences under which copyright works are used, and the risks associated with various use activities. Players are presented with a number of scenarios requiring a copyright management response chosen from the deck of cards.
The Australian Edition is hosted on the Australian Libraries Copyright Committee website where the resources needed to play the game including the workshop presentation which guides play, and the cards can be downloaded (licensed CC BY-NC-SA).
Copyright the Card Game: Australian Edition
We gratefully acknowledge:
Copyright the Card Game Version 3: Creators-Jane Secker and Chris Morrison, UK Copyright Literacy; and Designer- Steve Roberts.
The Australian Digital Alliance: Sponsors of the 20th Anniversary Dinner printed cards.
· Jessica Coates, Australian Libraries Copyright Committee, Australian Digital Alliance.
· Nerida Quatermass, Queensland University of Technology.
· Kate Makowiecka, formerly Murdoch University.
· Lisa Conti Phillipps, University of New South Wales.
· Elliott Bledsoe, Australian Libraries Copyright Committee, Australian Digital Alliance.
After receiving this post we were really delighted to learn that Nerida will be attending the Creative Commons Summit in May in Lisbon so we are really looking forward to meeting her, and also catching up with Lisa Di Valentino from Canada who was part of the team that created the Canadian edition of Copyright the Card Game. We hope they can both bring along their cards to show off at our workshop on Playful approaches to Copyright Literacy at the Summit!